Momodora: Reverie Under the Moonlight
Sobre o Jogo
Momodora: Reverie Under O/a Moonlight takes o/a jogador on a jornada through a cursed land on o/a brink of eradication. Evil spreads, o/a dead rise, e corruption reigns. Hope é/está but a faded memory for todo/tudo but one: a priestess named Kaho de o/a village of Lun. If apenas Kaho could somehow gain audience com o/a Queen, Her Majesty could surely ser/estar convinced to lend her power to help salvar o/a land e its inhabitants de certain doom―but time é/está short, e each coming night falls da...
Momodora: Reverie Under O/a Moonlight takes o/a jogador on a jornada through a cursed land on o/a brink of eradication. Evil spreads, o/a dead rise, e corruption reigns. Hope é/está but a faded memory for todo/tudo but one: a priestess named Kaho de o/a village of Lun. If apenas Kaho could somehow gain audience com o/a Queen, Her Majesty could surely ser/estar convinced to lend her power to help salvar o/a land e its inhabitants de certain doom―but time é/está short, e each coming night falls darker than o/a último... Reverie Under O/a Moonlight é/está o/a fourth installment in o/a Momodora series of side-scrolling ação platformers, featuring melee combos, dodge mechanics, e a plethora of items e spells to unleash upon seu/sua inimigos. Play casually to fully take in e enjoy o/a rich setting e engaging, misterioso história, or crank up o/a difficulty to run seu/sua reflexes through a truly brutal gauntlet. Beautifully animated graphics Exciting ação gameplay: pull off impressive combos, dodge attacks, e skewer inimigos com arrows Intense chefe batalhas com challenging patterns e épico scale Difficulty settings appropriate for todo/tudo types of jogadores―de história e setting lovers to hardcore ação enthusiasts A breadth of items aquele/aquela pode ser/estar combined to facilitate novo strategies An amazingly diverse mundo to explorar, filled com secrets e treasures Eccentric allies e foes com compelling personalities Misterioso lore e rich backstory woven into events, dialogue, e item descriptions For este/esta fourth installment in o/a Momodora series―qual actually serves a prequel to o/a previous jogos―o/a primary focus during development era/estava on improvements to o/a gameplay e art. O/a combate gameplay has truly evolved since o/a days of Momo III, e o/a personagem sprites são/está agora bigger e better animated. We também made an effort to include mais tiny details aqui e lá, expand on o/a mundo lore, e criar mais exciting chefe batalhas. I believe este/esta é/está o/a melhor Momodora jogo in o/a series, e definitely o/a mais polished title tão far. Mais of us at Playism grew up playing video jogos during o/a early days of o/a NES, e throughout o/a years, ação-platformers ter sido/estado alguns of o/a staples in our respective jogo libraries. Long before “Metroidvania” era/estava a thing, we fell in love com o/a original Castlevania series, as well as com outro Hall of Famers such as o/a Metroid, Contra, e Ninja Gaiden jogos. About halfway through o/a lifecycle of o/a primeiro-generation PlayStation, sprite-based jogo development took an unfortunate nosedive, e o/a sorts of jogos we loved mais e grew up com apenas weren't being made as frequently or, frankly, com as muito love e care as they once eram/estavam. Indie jogo development really helped to reinvigorate both o/a sprite-based ação-platformer genre e o/a magic of actual sprite animation. rdein's jogos combine o que we’ve sempre loved about tight-ação 2D gaming com splendid influences de mais moderno jogos like Dark Souls. O/a dedication to seu/sua actions necessitated by animation locks; o/a insane intensity driving o/a chefe fights e como épico it é/está aquele/aquela este/esta quaint little heroine pode tackle these heroic endeavors; o/a attention to detail in o/a environments, designs, e animations... todo/tudo of este/esta stuff é/está simply stunning e rdein pulls it off to bonito effect. Então lá’s também o/a história itself, qual é/está também a masterpiece in jogo storytelling: a strange, misterioso mundo aquele/aquela você inhabit com countless hopeless souls whom você são/está trying to salvar. Lá é/está painstaking detail in todo item, todo snippet of dialogue. Você find yourself constantly readjusting como você feel about these people. Você're trying to salvar them, but do they até mesmo want to ser/estar saved? Or should você ser/estar mais worried about aquele/aquela awkwardly sinister tone in their voices...? Momodora: RUTM shouldn’t exactly ser/estar categorized as “Metroidvania” or “Souls-like”, but lá certainly são/está elements of both contained within. It's a jogo of its own, e it’s one of o/a melhor entries in o/a mind-bogglingly expansive genre of side-scrolling ação-platformers. We at Playism todo/tudo love o/a jogo, e we pode state com absolute confidence aquele/aquela if você’ve bothered to read este/esta far, então você certainly vai, também/muito.
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Especificações
Requisitos (PC)
Mínimos
Mínimos:- SO *: Windows 7
- Processador: 1.2 Ghz or superior
- Memória: 2 GB de RAM
- Placa de vídeo: 256 MB
- Armazenamento: 200 MB de espaço disponível
Recomendados
Recomendados:- SO *: Windows 7
- Processador: 2 Ghz
- Memória: 2 GB de RAM
- Placa de vídeo: 1 GB (with Pixel Shader support)
- Armazenamento: 200 MB de espaço disponível
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