Ode
Sobre o Jogo
Ode to War é/está a lento multijogador estratégia jogo about running settlements on a shared planet. O/a server advances once an hour. Você são/está not meant to sit in front of it: você give seu/sua towns something to do, close o/a jogo, e come back to find out o que o/a mundo did without você.Você do not play a nation. Você play an administrator. Todo settlement você found keeps its own granary, its own quarry output, its own workforce. Lá é/está no national treasury to spend de, tão a town aq...
Ode to War é/está a lento multijogador estratégia jogo about running settlements on a shared planet. O/a server advances once an hour. Você são/está not meant to sit in front of it: você give seu/sua towns something to do, close o/a jogo, e come back to find out o que o/a mundo did without você.Você do not play a nation. Você play an administrator. Todo settlement você found keeps its own granary, its own quarry output, its own workforce. Lá é/está no national treasury to spend de, tão a town aquele/aquela runs out of timber cannot draw on alguns shared pool. It has to get timber de somewhere, e somewhere geralmente means someone.One planet, generated not drawnEach server has a single mundo e everyone plays on it. It é/está a sphere, e it é/está built by simulação rather than by hand. Plate boundaries raise mountains e open rifts. Prevailing winds carry moisture inland until o/a reliefs wring it out, qual é/está por que one side of a range é/está forest e o/a outro é/está steppe. Ocean currents warm one coast e starve o/a one facing it. Rivers cut their valleys, e alguns of them die in a salt pan before they ever reach o/a sea.None of aquele/aquela é/está decoration. Onde você settle decides o que você pode grow, o que você pode dig up, e como expensive it vai ser/estar to reach anybody else.Seasons último a real week. O/a hemispheres são/está opposed, tão a ruim harvest in o/a north é/está a selling opportunity in o/a south. Winter freezes ports e slows armies on o/a march.Trade é/está o/a apenas leverThere é/está one way to move anything between two jogadores: propose an exchange. Goods, workers, até mesmo an entire settlement pode change hands. Both sides see o/a terms before anyone agrees, e o que você offer é/está held aside until o/a answer comes back.Distance costs. Two towns joined by a built road, a navigable river or a sea lane trade cheaply. Two towns separated by a mountain range do not. Roads são/está laid by hand, waypoint by waypoint, e paid for in materials e labour, qual means a trade route é/está a real investment e a real thing to perder.War, quando it comes to thatThere é/está no declaration of war e no screen full of treaties. Você set a stance towards each jogador, você forge armas, você recruit a garrison or raise a field army, e você march it across terrain aquele/aquela slows it down e weather aquele/aquela starves it.A siege você vencer leaves você a choice. Annex o/a town e administer it. Sack it, take everything, e leave o/a owner standing in o/a ruins. Or raze it, e let o/a survivors walk to whoever vai take them in.One planet, for nowThe planet é/está not o/a end of it. It é/está o/a primeiro tier.O/a design ends com todo planet sitting in o/a mesmo universo, e o/a space between them opened up. A mundo aquele/aquela é/está a server hoje becomes a neighbour amanhã. Reading terrain still matters, except a planet é/está agora a position rather than a mundo, e o/a reasons to want somebody else's ground scale accordingly.Aquele/aquela é/está por que o/a ground é/está simulated este/esta far down. Jogos onde a planet é/está three numbers in a tooltip already exist, several times over. Este/esta one é/está being built o/a outro way round: get one mundo genuinely right, então multiply it.None of aquele/aquela é/está playable, e nothing above describes it as though it eram/estavam. Everything você pode do hoje happens on one planet. O/a space tier é/está o/a reason o/a planet é/está built o/a way it é/está, not a promise about next month.O que it é/está notThere são/está no computer opponents. Todo road, todo town e todo army on o/a map era/estava put lá by outro jogador.It é/está not a jogo você pode finish in an evening, e it does not reward being awake at three in o/a morning. An hour of thought once a day é/está a perfectly bom way to play it.Current stateOde to War é/está in playtest. O/a full loop é/está in: found a town, construir it up, connect it, research, trade, settle novo ground, e lutar over it. Balance é/está still moving, e o/a servers são/está pequeno on purpose tão aquele/aquela o/a people on them actually run into each outro.RoadmapI am one person working on este/esta, tão lá são/está no dates below. Este/esta é/está o/a order things são/está being worked on, e playtesting reorders it.I am one person working on este/esta, tão lá são/está no dates below. Lá são/está three tiers, e each one has to actually work before o/a next one starts.Tier one — one planetWhere o/a jogo é/está agora. O que é/está left:Standing orders. Tell a town o que to do while você são/está away: recall o/a garrison if someone crosses o/a border, halt a shipment if o/a stockpile drops, retreat rather than perder an army.Terrain deciding yields. O/a map knows o/a difference between river silt e scraped bedrock. Seu/sua farms mostly do not yet. Este/esta é/está o/a largest change still to come.Making threats readable. Quando an army marches on você, você should ser/estar told, e você should see como muitos hours você ter.Mais reasons to need a neighbour. Salt apenas forms on o/a shores of closed inland seas, e not todo mundo has one. Lá should ser/estar several things like aquele/aquela, tão aquele/aquela no map produces a settlement able to supply itself com everything.A cost to holding a lot of ground, e somewhere for a neglected province
Gêneros
Plataformas
Capturas de Tela
Especificações
Requisitos (PC)
Mínimos
Mínimos:- SO: Windows 10 64-bit
- Processador: Dual-core 64-bit, 2.0 GHz (Core i3 ou équivalent AMD)
- Memória: 4 GB de RAM
- Placa de vídeo: DirectX 11 GPU
- DirectX: Versão 11
- Rede: Conexão de internet banda larga
- Armazenamento: 500 MB de espaço disponível
- Outras observações: Requires a permanent internet connection and an account on a game server. There is no offline or single-player mode.
Recomendados
Recomendados:- SO: Windows 11
- Processador: quad-core 2.5 GHz
- Memória: 8 GB de RAM
- Placa de vídeo: dedicated GPU 2 GB VRAM
- DirectX: Versão 11
- Rede: Conexão de internet banda larga
- Armazenamento: 500 MB de espaço disponível
- Outras observações: Requires a permanent internet connection and an account on a game server. There is no offline or single-player mode.
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